Science Fiction
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Has your inner Isaac Asimov brought you here to download free and discounted science fiction ebook? Satisfy your inner passion for bestselling science fiction in this category, and never pay more than what you should. We routinely feature the best authors of science fiction ebooks, and they always promote their ebooks to you--for free or for a discount.
Definition of the "Science Fiction Genre": The focus of this subgenre of fiction is science and technology, especially as they will possibly exist in a future time. Some of the typical aspects of a Science Fiction ebook are time travel, future worlds with technology that may not even be contemplated at this point, aliens and other life forms, and travelling in space. What separates the Science Fiction subgenre from the Fantasy subgenre of fiction is that the imagined or invented elements of a Science Fiction novel typically have more of a probability of existing. They are based upon scientific principles, not principles of magic.
Some examples of bestselling ebooks in the Science Fiction genre are Frank Herbert (Dune), Isaac Asimov (Foundation), Orson Scott Card (Ender's Game) and George Orwell (1984).
My daughter is dead.
My husband and I cling to what’s left of our family, desperate to make sense of the tragedy.
But when the sheriff knocks, he delivers news no mother should ever have to hear.
Our daughter was murdered.
And my son is the prime suspect.
When we adopted eleven-year-old Holden, we weren’t wearing rose-colored glasses.
But we never could have imagined this.
They say you can’t pick your family.
But I picked mine.
Did I choose my daughter’s murderer?
Tuesday’s Child is a gripping domestic suspense. Doubt, desire, and the demise of a once picture-perfect family force Emery, wife to a state senator, to live out a mother’s worst nightmare.
A frontier world. One Sheriff. And all the action one Spaceport can't hold. Darklanding is the wild, wild west of known space. Sheriff Thaddeus Fry will never completely leave the battlefields of Centauri Prime. His assignment as the Sheriff of Darklanding, could be a do-nothing job, or it could get him killed.
Book 01 – Faced with a dangerous collapse that could kill hundreds of workers, the new sheriff leaps into action and gets the story of Darklanding started.
Book 02 - There’s unrest among the miners. Desperation sets in for the Company Man. One wrong decision will destroy her career. The sheriff doesn’t care about any of that. There are strangers in town. One or all of them may be enemies. And how does a mysterious runaway fit into the picture?
Book 03 - Unrefined ore is moved by a state of the art mono-rail from the mines to the spaceport. It’s never gone off the tracks. Until now. What kind of crew is crazy enough to mess with SagCon’s investments?
Fans of Firefly, Bonanza, and Tombstone will love this new series. Join us today and every 18 days, you’ll get a new episode of Darklanding.
A USA Today Best-Selling Novel, and one of the Best Books of 2019 according to NPR, the New York Public Library, Amazon, BookPage, Shelf Awareness, BookRiot, and Bustle!
WINNER of the 2020 Crawford Award
Finalist for the 2020 Hugo Award
Finalist for the 2020 Nebula Award
“Unlike anything I’ve ever read. ” —V.E. Schwab
“Lesbian necromancers explore a haunted gothic palace in space!” —Charles Stross
“Deft, tense and atmospheric, compellingly immersive and wildly original.” —The New York Times
The Emperor needs necromancers.
The Ninth Necromancer needs a swordswoman.
Gideon has a sword, some dirty magazines, and no more time for undead nonsense.
Tamsyn Muir’s Gideon the Ninth unveils a solar system of swordplay, cut-throat politics, and lesbian necromancers. Her characters leap off the page, as skillfully animated as arcane revenants. The result is a heart-pounding epic science fantasy.
Brought up by unfriendly, ossifying nuns, ancient retainers, and countless skeletons, Gideon is ready to abandon a life of servitude and an afterlife as a reanimated corpse. She packs up her sword, her shoes, and her dirty magazines, and prepares to launch her daring escape. But her childhood nemesis won’t set her free without a service.
Harrowhark Nonagesimus, Reverend Daughter of the Ninth House and bone witch extraordinaire, has been summoned into action. The Emperor has invited the heirs to each of his loyal Houses to a deadly trial of wits and skill. If Harrowhark succeeds she will be become an immortal, all-powerful servant of the Resurrection, but no necromancer can ascend without their cavalier. Without Gideon’s sword, Harrow will fail, and the Ninth House will die.
Of course, some things are better left dead.
THE LOCKED TOMB TRILOGY
BOOK 1: Gideon the Ninth
BOOK 2: Harrow the Ninth
BOOK 3: Alecto the Ninth
At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
Inception meets True Detective in this science fiction thriller of spellbinding tension and staggering scope that follows a special agent into a savage murder case with grave implications for the fate of mankind...
“I promise you have never read a story like this.”—Blake Crouch, New York Times bestselling author of Dark Matter
Shannon Moss is part of a clandestine division within the Naval Criminal Investigative Service. In western Pennsylvania, 1997, she is assigned to solve the murder of a Navy SEAL's family—and to locate his vanished teenage daughter. Though she can't share the information with conventional law enforcement, Moss discovers that the missing SEAL was an astronaut aboard the spaceship U.S.S. Libra—a ship assumed lost to the currents of Deep Time. Moss knows first-hand the mental trauma of time-travel and believes the SEAL's experience with the future has triggered this violence.
Determined to find the missing girl and driven by a troubling connection from her own past, Moss travels ahead in time to explore possible versions of the future, seeking evidence to crack the present-day case. To her horror, the future reveals that it's not only the fate of a family that hinges on her work, for what she witnesses rising over time's horizon and hurtling toward the present is the Terminus: the terrifying and cataclysmic end of humanity itself.
Luminous and unsettling, The Gone World bristles with world-shattering ideas yet remains at its heart an intensely human story.
By the New York Times bestselling author of The Bone Clocks • Now a major motion picture • Shortlisted for the Man Booker Prize
Includes a new Afterword by David Mitchell
A postmodern visionary and one of the leading voices in twenty-first-century fiction, David Mitchell combines flat-out adventure, a Nabokovian love of puzzles, a keen eye for character, and a taste for mind-bending, philosophical and scientific speculation in the tradition of Umberto Eco, Haruki Murakami, and Philip K. Dick. The result is brilliantly original fiction as profound as it is playful. In this groundbreaking novel, an influential favorite among a new generation of writers, Mitchell explores with daring artistry fundamental questions of reality and identity.
Cloud Atlas begins in 1850 with Adam Ewing, an American notary voyaging from the Chatham Isles to his home in California. Along the way, Ewing is befriended by a physician, Dr. Goose, who begins to treat him for a rare species of brain parasite. . . . Abruptly, the action jumps to Belgium in 1931, where Robert Frobisher, a disinherited bisexual composer, contrives his way into the household of an infirm maestro who has a beguiling wife and a nubile daughter. . . . From there we jump to the West Coast in the 1970s and a troubled reporter named Luisa Rey, who stumbles upon a web of corporate greed and murder that threatens to claim her life. . . . And onward, with dazzling virtuosity, to an inglorious present-day England; to a Korean superstate of the near future where neocapitalism has run amok; and, finally, to a postapocalyptic Iron Age Hawaii in the last days of history.
But the story doesn’t end even there. The narrative then boomerangs back through centuries and space, returning by the same route, in reverse, to its starting point. Along the way, Mitchell reveals how his disparate characters connect, how their fates intertwine, and how their souls drift across time like clouds across the sky.
As wild as a videogame, as mysterious as a Zen koan, Cloud Atlas is an unforgettable tour de force that, like its incomparable author, has transcended its cult classic status to become a worldwide phenomenon.
Praise for Cloud Atlas
“[David] Mitchell is, clearly, a genius. He writes as though at the helm of some perpetual dream machine, can evidently do anything, and his ambition is written in magma across this novel’s every page.”—The New York Times Book Review
“One of those how-the-holy-hell-did-he-do-it? modern classics that no doubt is—and should be—read by any student of contemporary literature.”—Dave Eggers
“Wildly entertaining . . . a head rush, both action-packed and chillingly ruminative.”—People
“The novel as series of nested dolls or Chinese boxes, a puzzle-book, and yet—not just dazzling, amusing, or clever but heartbreaking and passionate, too. I’ve never read anything quite like it, and I’m grateful to have lived, for a while, in all its many worlds.”—Michael Chabon
“Cloud Atlas ought to make [Mitchell] famous on both sides of the Atlantic as a writer whose fearlessness is matched by his talent.”—The Washington Post Book World
Live real. Play real. Just try not to die for real.
Riff Jenkins is having a bad day. He's behind on his college tuition and is getting kicked out of his dorm. His girlfriend just broke up with him for playing computer games too much. And if that isn't bad enough, Riff hasn't been able to beat the goblin boss in Dungeon Crawl Quest despite months of trying. His brother Mack says it's a glitch-that DCQ is unbeatable-but Riff knows there's a way.
When a mysterious package arrives from the recently deceased DCQ developer, Riff finally gets his reward for being one of the game's top players: a special Grimoire and an invitation to one of LA's premiere gaming dens.
But the Grimoire is much more than it appears. When Riff syncs it to a computer at the den, he's virtually transported into the game. And his bad day just got worse, because the company that owns DCQ will be shutting down the servers at midnight if Riff and his band of misfit players can't beat the goblin boss and save the game.
Oh yeah, and if the servers go down while they're in the game, they all die for real.
“The book contains a number of stat panels, including shop inventories, character sheets, and one creative aspect of a LitRPG story I hadn’t seen before: Rumor boards. The art throughout the book is really good too.” T. Harned – MMOHuts
“The main character gets sucked into a game and must do the most in order to get out alive. There is fun banter between the main character and the zany party of adventurers, with my favorites being the mack-like thief, the kick-butt heroine, and the drunk-old ninja. I appreciated the use of the word Gigglegibber (See EverQuest 2) and references to competitive eSports Team Kaliber and Atari E.T. cartridges. This book is a fun ride from front to back. If you like DnD, Choose Your Own Adventure, or dungeon crawl gaming you will like this." J. Palmer – Fantastic Science Fantasy Adventures
“The real world section establishes the main character’s personality, the reason why he is sent to the game, and sense of urgency to beat the game boss. By the 12% mark, the MC is in the game. Action, Trapped in Game, Die in Game Die in Real Life. R. Mejia – LitRPG Podcast
ABOUT BLIZIVISION STUDIOS AND DUNGEON CRAWL QUEST
BLIZIVISION STUDIOS
Blizivision Studios is a premier developer and publisher of entertainment software.
COMPANY OVERVIEW
Blizivision was founded by former Artoon employee Shigoshi Kojimoto and former Sir-Tech employee Andrew C. Woodhead in September 2009. It is headquartered in Shinagawa, Tokyo, Japan but has subsidiaries and offices in Bellevue, Washington, and New York City, NY. The company has produced many video games, among them: DCQ, Wizard Hunter, The Saga of Ryzom, Antonio vs the Despacito Spiders, Battle for Wesnoth, and LOL Ball Shooter.
Andrew C. Woodhead - Co-founder and Chief Development Officer
Shigoshi Kojimoto - Co-founder, President and CEO
Dr. Kurht Knaud - Developer, Programmer, Designer, and Director
Asheron Paragon - Program and Design
THE DUNGEON CRAWL QUEST UNIVERSE
As a massively multiplayer online role-playing game (MMORPG), Dungeon Crawl Quest enables thousands of players from across the globe to come together online - undertaking grand quests and heroic exploits in a land of fantastic adventure.
DUNGEON CRAWL QUEST – A Brutal Land Is Ahead…
Embark into Dungeon Crawl Quest and join thousands of questers in an online world of beasts, magic, and unlimited adventure. Twisted musty labyrinths, misty winding canyons, corpse-ridden dungeons, mysterious runes, unwelcoming towns-an endless smorgasbord of experiences await. Will the evil creatures that inhabit The Kingdom of Fear keep you from opening the new world portal?
Few can survive the rising dark.
Join unimaginable paranormal creatures in epic battles or enjoy a heart-stopping romance that will take your breath away.
In this collection of paranormal romance and fantasy novels, witches, wolves, demons, and demigods haunt the pages as they fight against the pull of darkness.
But will they succeed?
Fans of Ilona Andrews and Deborah Harkness will devour this soul-scorching collection of 24 novels from today’s USA Today bestsellers and talented new authors!
Scroll up and one click to secure your copy of this limited edition collection!
Featuring stories from:
Becca Blake
USA Today Bestseller Koko Brown
USA Today Bestseller S.C. Stokes
Jennifer Ann Schlag
JJ King
Award Winning Author Maya Daniels
Jess Reece
Tempi Lark
Rachel Rawlings
Emmy Gatrell
Jayelle Morgan
Cayce Poponea
Zoey Indiana
Tiffany Ransier
Carly Marino
Mimi Milan
Dylan Quinn
Rosie Wylor-Owen
C.A. King
Shannon McRoberts
Emily Cyr
Scarlett Kol
James Ransier
Gods. Magic. A hidden world. A dark romantic mystery awaits.
Previously the Bitter Ashes Series.
The first time Maddy accidentally killed someone, she passed it off as a freak accident. The second time, a coincidence. But when she’s kidnapped and taken to an underground realm where corpses reanimate on their own, she can no longer ignore her dark gift.
The first person she recognizes in this horrifying realm is her old social worker from the foster system, Sophie, but something’s not right. She hasn’t aged a day. And Sophie’s brother, Alaric, has fangs and moves with liquid feline grace.
A normal person would run screaming into the night, but there's something about Alaric that draws Maddy in. Together, they must search for an elusive magical charm, a remnant of the gods themselves. Maddy doesn’t know if she can trust Alaric with her life, but with the entire fate of humanity hanging in the balance, she has no choice.
FATED is Norse Mythology meets Lost Girl and the Fever Series.
The gods are real...and they’re jerks.
Thousands of years ago, ancient deities fought a civil war that nearly destroyed the earth. They were defeated by a great warrior—and banished to spend eternity beyond the reach of the humans who once served them.
Their war is raging once again.
And once again, it will require a great hero to save humanity.
Unfortunately for humanity, I’m that hero.
My name is Vic Stratton. I’m no saint, but I’m the best chance we’ve got at surviving the chaos about to be unleashed. But hey, at least I have my good looks, a quick tongue, and the sword of the gods on my side.
And I’m going to need it. Because when the gods return, all hell will break loose.
****
Forgotten Gods is a fast paced adventure series with a novel take on the Urban Fantasy genre. Vampires, werewolves, and all manner of monstrous creatures serve the unknown powers of old, but the story centers on the humans who make the heroic choice to fight them.
You won’t forget, Forgotten Gods.
Get ready to enter the dark, disturbing waters of a dystopian sci-fi world in this widely-praised, mind-bending trip to An Other Place... where time and space are fluid... where the moon changes colour and savage beasts run wild... where teeth are used as currency and love-making is a perilous proposition... where cannibalism occasionally comes into fashion and the dead are swiftly forgotten... where strange sandmen offer sanctuary in times of danger and a mysterious Alchemist rules over all.
When Newman Riplan’s flight into the unknown turns into a nightmarish slide between worlds, he must explore an unnamed city where unpredictable terrors are the norm. By the end of his first day adrift, his life has spun completely out of his control, but the most mind-twisting and soul-crushing revelations are only beginning. As he desperately searches for meaning and a way out, he starts to realise that perhaps only madness can provide him with the answers, while surrender might offer him his only true hope of escape...
“This is, by far, the best book of 2016, possibly the best book of this decade... the bastard love child of Kafka and Rod Serling, throwing in a dash of Ray Bradbury for good measure. 5/5 -- brilliant. Just brilliant.” Kelly Smith Reviews.
"An Other Place sees an imaginative writer at the top of his craft. It brings to mind The Twilight Zone, yet even Rod Serling himself would have struggled to come up with an alternate world so completely off-the-wall and yet oddly meaningful as Dash has here. 9/10 stars." Starburst.
“Darren Dash has opened a new artery of terror... unlike any book I have ever read... hints of The Twilight Zone, Pines, and Station Eleven.” The Literary Connoisseur.
"Its luckless hero moves from ghastly scenarios to even ghastlier scenarios with such horrid reliability that his story reads like extreme black comedy. 4/5 stars." SFX.
"Lewis Carroll, L. Frank Baum, and Brett Easton Ellis may have written some weird stuff, but An Other Place tops all of it, both in terms of re-readability and overall scope." Dread Central.
“This book really did blow my mind... each page turn was both chilling and thrilling in equal measure... the conclusion left me with goosebumps. 5/5!” Rachel Hobbs, author.
"Dash’s surreal tale has its share of unsettling moments. There’s also an abundance of intriguing peculiarities. An often baffling tale, but its protagonist’s wry commentary is undeniably entertaining." Kirkus -- a Recommended Read.
"An Other Place is a deliciously quirky novel that is surreal and powerful in equal measure. This is by far Dash’s best work to date. It is challenging and absurd, artistically brave and politically conscious, but this abstract painting of a novel is one thing above all else… completely original." Books, Films & Random Lunacy.
“This story had me hooked from the get go... an ending that sent my mind into a spin. 5 stars.” Reviews And Randomness.
“This book is utterly unique... I was amazed at how well Dash could create this baffling world from scratch and draw me into it so completely. 5 stars.” A Place In Which Jessie Writes.
"If Jonathan Swift wrote horror, he might have written An Other Place. Powerful, imaginative, and occasionally disturbing, An Other Place will linger in the reader’s mind long after the last page is turned." Safie Maken Finlay, author.
After escaping the grip of Pellegrin, a powerful android, and joining the rebels, Paislee Hobson is far from safe. Disguised as a recently-recruited employee of the courthouse, she goes undercover at Portland’s courthouse to dig up vital information.
But she soon discovers things aren’t that simple. With Pellegrin promoted to overseeing the entire west coast Institutes, Paislee must use all of her wits to avoid detection—only to find the android is one step ahead of her.
Back in L.A., Paislee is faced with her toughest challenge yet—to gain Pellegrin’s trust in order to infiltrate his high-security office and complete her mission.
As more humans fall victim to the androids and her cover begins to slip, Paislee knows that her time is running out…
If you like fast-paced dystopian sci-fi with androids, mystery, and high-stakes missions, then you’ll love the action-packed second book in the No Freedom trilogy. Grab your copy today!
Brian is surrounded by family and friends at his 54th birthday party. He has an important job & contributes to society. He's the picture of health at a time when life expectancy has been extended by 40 years or more. But New America says his time is up.
Set in Raleigh, North Carolina in a dystopian New America, “55” presents ageism in its cruelest form. Anyone over the age of 55 is deemed to be a drain on society because they consume too many resources and do not contribute enough. Brian lived through the devastating famine that precipitated the rise of the new society, and he raised his family under the new rules. The luxuries of his former life, such as the ability to have a family pet, are now reserved only for the ruling class, who are allowed to live nearly indefinitely because of advances in the pharmaceutical industry.
Brian's daughter, a rising political star in New America’s drone program, is thriving in the new society. But she can do little to save Brian and appears to simply use him to advance her own career. Resigned to his fate, Brian carries out the duties required of him in the final year at his job, including training a young protege eager to advance. Brian’s work involves the testing of the government-mandated microchips that are required to function in every aspect of life, including buying food, attending school, and going to the doctor. He soon discovers a new sinister use for the microchips and is determined to sabotage the project and save himself at the same time, all while dealing with his daughter and her powerful allies.
Brian’s cause is more important than he realizes, with the potential to impact the entire world. But, all is not as it seems. The circumstances that brought the former United States to its knees were no accident, and Brian's daughter is in a position to set them all in motion again. Brian finds his own allies in the lawless “bush country,” as well as the truth about New America.
Brian is surrounded by family and friends at his 54th birthday party. He has an important job & contributes to society. He's the picture of health at a time when life expectancy has been extended by 40 years or more. But New America says his time is up.
Set in Raleigh, North Carolina in a dystopian New America, “55” presents ageism in its cruelest form. Anyone over the age of 55 is deemed to be a drain on society because they consume too many resources and do not contribute enough. Brian lived through the devastating famine that precipitated the rise of the new society, and he raised his family under the new rules. The luxuries of his former life, such as the ability to have a family pet, are now reserved only for the ruling class, who are allowed to live nearly indefinitely because of advances in the pharmaceutical industry.
Brian's daughter, a rising political star in New America’s drone program, is thriving in the new society. But she can do little to save Brian and appears to simply use him to advance her own career. Resigned to his fate, Brian carries out the duties required of him in the final year at his job, including training a young protege eager to advance. Brian’s work involves the testing of the government-mandated microchips that are required to function in every aspect of life, including buying food, attending school, and going to the doctor. He soon discovers a new sinister use for the microchips and is determined to sabotage the project and save himself at the same time, all while dealing with his daughter and her powerful allies.
Brian’s cause is more important than he realizes, with the potential to impact the entire world. But, all is not as it seems. The circumstances that brought the former United States to its knees were no accident, and Brian's daughter is in a position to set them all in motion again. Brian finds his own allies in the lawless “bush country,” as well as the truth about New America.
In the early 23rd century a small, heavily armed and surprisingly disciplined smuggling ship that spends more time fighting than smuggling is docked at a backwater planet and in need of recruits.
It's exactly the sort of ship Florentina Clarke would avoid signing on to like the plague, if she had a choice.
But when you are stuck 200 years out of your time, on the run from the Yakuza and trying to hide the fact you've just become a vampire, sometimes the bad choices are your only choices.
Shadow Eclipse: Voyage is the first book in the Shadow Eclipse series, following the adventures of Florentina Clarke across time and space.
"EM Gale's Shadow Eclipse: Voyage deftly combines, or should I say launches, the supernatural off into space and into the future."
Read the first three books at a discount!
Meet Shay Carson, a former contract killer looking for good, honest work.
She’s determined to leave her old life in the rearview mirror but easier said than done.
Not the kind of woman happy to work behind a desk, Shay is looking for something more hands-on, more exciting, a bit more…dangerous.
She gets her wish, and a little bit more than she bargained for.
Ice Witches, buried gold, tech geniuses, cartel home invaders…and then there’s James Brownstone.
Contains the magic of Tomb Raider but with actual magic. Plus, Lara Croft never had a friend like Brownstone…
NOTE: This book contains cursing. Perhaps humorous cursing, but cursing nevertheless. If this offends you, I don't suggest reading this book.
Live or die, stay or go, the choice is meant to be easy...
I can either board an alien spaceship with my fellow criminals or rot in prison on a dying Earth.
The spacecraft's captain, a handsome alien who looks remarkably human, has been visiting me in my dreams for over a year. He has given me the companionship I need during my time locked up in my prison's solitary confinement and the way he holds me in the dark makes me forget the Earth is on the brink of extinction.
In the midst of another ice age, humanity will be wiped out soon, but the alien spacecraft gives hundreds of us another option. If I get on that ship, I have a chance at surviving.
And I’m a survivor.
Only a deadly disease is spreading among the aliens and has already wiped out three-quarters of their population. It appears to be a virus, but as the aliens continue dying despite all precautions, I begin to wonder if the disease is something else.
How do I keep the man I’ve fallen in love with safe?
And if he dies, along with the rest of his alien race, how will us humans manage a ship filled with unknown technology?
But if the disease also wipes out the humans on board, none of this will even matter.
Read this romantic apocalyptic alien adventure today!
Books in the Earth’s Only Hope Series:
Connecting (Prequel)
Departing (Book 1)
Surviving (Book 2): Pre-order today!
Returning (Book 3): Coming Feb/Mar 2020
Many can play a part in the history
of a glorious land, but only a few can be part of the ending...
Today only some remember Therneck, an Empire for the lucky ones. It's people, once emperors of a land that stood strong against adversity, today are only remembered by those eager to kill their legacy. But no one— no one other than me knows what happened.
What truly broke it all and made it crumble.
How the ending began inside the home of a powerful family.
Ace and Mel, brother an sister, enemies.
Their father would tear them apart, and even as they tried holding on, love and childish promises couldn't keep them together forever.
They had been broken too many times.
They had too many secrets.
I'm here to tell you how their story began, and how it led to the downfall of the Empire.
But I shall warn you, you'll wish you had never heard the story of
Therneck. . .
Fate can hold a grudge.
For fugitives of the Regime, Sela Tyron and Jon Veradin, the evidence is undeniable. Their escape into the Reaches meant a chance at a new life together without looking over their shoulders. However, in this savage, hardscrabble region, the pair quickly find themselves targeted by scheming alien gangsters and cybernetically-enhanced Guild agents. What else could go wrong?
She was supposed to be dead. That was the plan anyway.
When a mysterious young woman with strange abilities wakes up as a prisoner of vicious Zenti pirates, a miraculous resurrection is the least of her concerns. Facing a host of new dangers, she needs to escape and find her brother. Can she trust a self-confessed spy to help or does he have an agenda of his own?
If you love gritty, epic space opera like The Expanse or Firefly, this second book in the Allies and Enemies series is meant for you.
Suit up. Time to join the fight.
From multi-USA Today bestselling author C.J. Archer comes this captivating new fantasy featuring court intrigue, power struggles, a strong heroine, and a slow-burn romance.
The king's magnificent palace was built in a matter of weeks. No one saw the builders, no villagers are allowed beyond the gilded gate, and only one servant has ever left. The haunted look in her eyes as she was recaptured by the palace guards is something Josie, daughter of the village doctor, has never forgotten.
For Josie, the palace is a mystery that grows more intriguing after she meets the captain of the guards, a man known only as Hammer, as mysterious and captivating as the palace itself. Whispers of magic fuel Josie's desire to uncover the truth, but an ordinary girl like her can only dream of ever being invited inside.
When the king decides to take a wife from among the eligible daughters of the noble families, the palace gates are finally thrown open and the kingdom's elite pour in. In a court where old rivalries and new jealousies collide, the king's favorite is poisoned and the doctor is summoned. As her father's assistant, Josie finally sees inside the lavish walls, but she soon learns the palace won't surrender its secrets easily, for not a single resident, from the lowest servant to the king himself, has a memory from before the palace existed.
In the search for the truth, Josie is drawn deeper into danger, and the answers she seeks might shake the very foundations of the kingdom.
GOLD MEDAL WINNER Readers' Favorite YA Epic Fantasy Award
When darkness rises, the young are called to stand against it.
Oren had always simply accepted the Ministry's authoritarian rule, until the day his mother and father were executed. With death on his heels he is thrust into the unforgiving wastelands, where his only hope for survival lies with an enigmatic old blademaster who might well be insane.
When Clem's home life falls apart, she finds herself stealing to survive...and getting rather good at it. She agrees to a high stakes Ministry heist and discovers a secret so dangerous, people are willing to die for it. On the run for her life, she escapes into the wastelands beyond the city walls.
When Oren and Clem again cross paths it is as near strangers, but with eyeless assassins close behind, there is little time to reconcile. In a desperate flight across the desert and beyond, two young outcasts must deliver their secret to the resistance, or risk the death of everyone they left behind.
Enter a world of epic swordfights, secret powers, waygates to other worlds, and monsters of unspeakable darkness by award winning author H.G. Chambers.
Scroll up and buy Recreance to get swept up in the epic adventure today!
Books in The Aeternum Chronicles:
Recreance (Book 1)
Vigilance (Book 2)
Defiance (Book 3)
Sixteen-year-old Kiva Fariq has always dreamed of soaring on the four-winged raptors that scour the desert skies. But the windwalker sect is closed off to women. What's more, it's said the deadly predators can only be bonded by men.
Undeterred, Kiva attempts the deadly windwalker trials in secret. Should she survive, she will face an even greater challenge: bonding a raptor of her own. When signs of an ancient enemy appear upon the plains, she desires more than ever to protect her people. But the threat is closer than anyone realizes, and will soon bury them all in a tomb of sand and stone—unless she can stop it.